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Date:      Sat, 10 Jun 2000 20:21:37 -0400 (EDT)
From:      "Kyle R. Green" <greek@lagparty.org>
To:        Marc Silver <marcs@draenor.org>
Cc:        freebsd-questions@freebsd.org
Subject:   Re: UserPPP, natd, and Battle.net, oh my!
Message-ID:  <Pine.LNX.4.20.0006102007310.20177-100000@k6.crackaddict.com>
In-Reply-To: <20000611011741.O81376@draenor.org>

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On Sun, 11 Jun 2000, Marc Silver wrote:

> With ipfw you can specifically allow certain UDP ports, which should
> allow you to kick some Zerg butt...  ;)

Hm.

Well, I got the NAT working, but I can't get the UDP necessary for
Battlenet to work.

I have these additional rules in my fwrules

$fwcmd add divert natd udp from 10.0.0.2 to 140.186.18.204 6112 out xmit tun0
$fwcmd add divert natd udp from 140.186.18.204 to 10.0.0.2 6112 in recv tun0

Where 10.0.0.2 is my Win2k box and 140.186.18.204 is the bnetd server I
use.

Additionally, I also tried:

$fwcmd add allow udp from 10.0.0.2 to 140.186.18.204 6112 out xmit tun0
$fwcmd add allow udp from 140.186.18.204 to 10.0.0.2 6112 in recv tun0

As well as a bunch of other permutations.

Is there a way for me to basically make everything going to UDP port 6112
pass unmolsted through to 10.0.0.2 and from there back to the world?

Thanks for the well-written tutorial and all your help!

--
Kyle R. Green
greek@lagparty.org



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