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Date:      Sat, 12 Jun 2004 18:09:33 +0100
From:      Paul Robinson <paul@iconoplex.co.uk>
To:        Dag-Erling Sm?rgrav <des@des.no>
Cc:        freebsd-chat@freebsd.org
Subject:   Re: OT: how does software publishing work?
Message-ID:  <20040612170933.GQ22757@iconoplex.co.uk>
In-Reply-To: <xzp7juck8xl.fsf@dwp.des.no>
References:  <20040611210658.GB5926@dogma.freebsd-uk.eu.org> <xzpk6ydkait.fsf@dwp.des.no> <20040612165141.GO22757@iconoplex.co.uk> <xzp7juck8xl.fsf@dwp.des.no>

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On Sat, Jun 12, 2004 at 07:00:54PM +0200, Dag-Erling Sm?rgrav wrote:

> Jonathon was speaking specifically of the game industry, which is
> notoriously f***ed up.

I stand by my comments - most publishers are genuine and will deal with 
software companies legitimately and the process normally works well.

For background, I work for an ERDF-backed project that in the past has 
assisted several dozen software companies and publishers, specifically in 
the games sector, get together and work together with few hitches.

Still, selling software obviously isn't your bag, and that's your choice. 
Without the "notoriously f***ed up" games industry though, the whole of the 
IT industry would probably be a lot deader than it is.

-- 
Paul Robinson
http://www.iconoplex.co.uk/
	"I'm not conceited. It's just that I have a fondness for the good 
	things in life, and I happen to be one of them." - Kenneth Williams


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