Date: Sat, 05 Jul 1997 20:15:04 +1000 From: David Nugent <davidn@labs.usn.blaze.net.au> To: peter@spinner.dialix.com.au (Peter Wemm) Cc: freebsd-chat@FreeBSD.ORG Subject: Re: Linux for the Nintendo 64 - they said it couldn't be done. Message-ID: <199707051015.UAA01246@labs.usn.blaze.net.au> In-Reply-To: Your message of "05 Jul 1997 02:44:05 GMT." <868070645.562380@haywire.dialix.com.au>
next in thread | previous in thread | raw e-mail | index | archive | help
> >> Yes, I saw this in iX (April issue). It was very clever, and there > > > > Ah, damn - there was no date on the issue on the web site, so this > > never even occurred to me! Sheesh! Erm. Never mind! :-} > > "Input media can be either the bundled console (see photograph above) or a > PC keyboard via adapter. The first solution requires a bit of experience > when entering text, because each character is represented by a 3 degree > angle of the analog stick. Internationally less frequently used characters > like the backslash were, therefore, not implemented." > > Could you imagine using the twist widget for character entry? :-) > Or "less frequently used characters like the backslash"? :-) :-) It couldn't be worse than a single button mouse on a Macintosh with a "pulldown" keyboard diagram for entry of test. Maybe a flight stick would be the go. :-) -- David Nugent - Unique Computing Pty Ltd - Melbourne, Australia Voice +61-3-9791-9547 Data/BBS +61-3-9792-3507 3:632/348@fidonet davidn@freebsd.org davidn@blaze.net.au http://www.blaze.net.au/~davidn/
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?199707051015.UAA01246>