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Date:      Sat, 05 Jul 1997 20:15:04 +1000
From:      David Nugent <davidn@labs.usn.blaze.net.au>
To:        peter@spinner.dialix.com.au (Peter Wemm)
Cc:        freebsd-chat@FreeBSD.ORG
Subject:   Re: Linux for the Nintendo 64 - they said it couldn't be done. 
Message-ID:  <199707051015.UAA01246@labs.usn.blaze.net.au>
In-Reply-To: Your message of "05 Jul 1997 02:44:05 GMT." <868070645.562380@haywire.dialix.com.au> 

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>  >> Yes, I saw this in iX (April issue).  It was very clever, and there
>  > 
>  > Ah, damn - there was no date on the issue on the web site, so this
>  > never even occurred to me!  Sheesh!  Erm.  Never mind! :-}
>  
>  "Input media can be either the bundled console (see photograph above) or a
>  PC keyboard via adapter. The first solution requires a bit of experience
>  when entering text, because each character is represented by a 3 degree
>  angle of the analog stick. Internationally less frequently used characters
>  like the backslash were, therefore, not implemented."
>  
>  Could you imagine using the twist widget for character entry? :-)
>  Or "less frequently used characters like the backslash"? :-) :-)

It couldn't be worse than a single button mouse on a Macintosh
with a "pulldown" keyboard diagram for entry of test.

Maybe a flight stick would be the go. :-)


-- 
David Nugent - Unique Computing Pty Ltd - Melbourne, Australia
Voice +61-3-9791-9547  Data/BBS +61-3-9792-3507  3:632/348@fidonet
davidn@freebsd.org davidn@blaze.net.au http://www.blaze.net.au/~davidn/





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