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Date:      Thu, 26 Dec 2013 23:41:08 +0100
From:      John Marino <freebsd.contact@marino.st>
To:        Baptiste Daroussin <bapt@FreeBSD.org>
Cc:        svn-ports-head@freebsd.org, svn-ports-all@freebsd.org, Eitan Adler <eadler@freebsd.org>, ports-committers@freebsd.org
Subject:   Re: svn commit: r337624 - head/games/daimonin-music
Message-ID:  <52BCB084.3040504@marino.st>
In-Reply-To: <20131226223743.GV40122@ithaqua.etoilebsd.net>
References:  <201312262215.rBQMF1ZF002032@svn.freebsd.org> <20131226223743.GV40122@ithaqua.etoilebsd.net>

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On 12/26/2013 23:37, Baptiste Daroussin wrote:
> On Thu, Dec 26, 2013 at 10:15:01PM +0000, John Marino wrote:
>> Author: marino
>> Date: Thu Dec 26 22:15:01 2013
>> New Revision: 337624
>> URL: http://svnweb.freebsd.org/changeset/ports/337624
>>
> The port itself is still wrong, NO_CHECKSUM is still being used, while
> bsd.port.mk specifically says it is not to be used inside a port, so this should
> either be fixed or the port should remain broken.
> 

I saw later this PR: http://www.freebsd.org/cgi/query-pr.cgi?pr=170052

It is taken by eadler@.  The patch itself is no longer good but at least
there was some attempt to fix it.  I did not know NO_CHECKSUM was
internal use only.  It built fine in poudriere, which is where I tested
it.  Is eadler going to follow up?  or at least release the PR?

John



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