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Date:      Wed, 2 Nov 2016 06:25:39 +0000 (UTC)
From:      Jan Beich <jbeich@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r425114 - in head/games: . emptyepsilon emptyepsilon/files
Message-ID:  <201611020625.uA26PdJK054521@repo.freebsd.org>

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Author: jbeich
Date: Wed Nov  2 06:25:39 2016
New Revision: 425114
URL: https://svnweb.freebsd.org/changeset/ports/425114

Log:
  games/emptyepsilon: add new port
  
  PR:		213939
  Submitted by:	yuri@rawbw.com
  
  EmptyEpsilon places you in the roles of a spaceship's bridge officers, like
  those seen in Star Trek. While you can play EmptyEpsilon alone or with friends,
  the best experience involves 6 players working together on each ship.
  
  Each officer fills a unique role: Captain, Helms, Weapons, Relay, Science, and
  Engineering. Except for the Captain, each officer operates part of the ship
  through a specialized screen. The Captain relies on their trusty crew to report
  information and follow orders.
  
  http://emptyepsilon.org/

Added:
  head/games/emptyepsilon/
  head/games/emptyepsilon/Makefile   (contents, props changed)
  head/games/emptyepsilon/distinfo   (contents, props changed)
  head/games/emptyepsilon/files/
  head/games/emptyepsilon/files/patch-CMakeLists.txt   (contents, props changed)
  head/games/emptyepsilon/files/patch-src_packResourceProvider.cpp   (contents, props changed)
  head/games/emptyepsilon/files/patch-src_screens_crew6_scienceScreen.cpp   (contents, props changed)
  head/games/emptyepsilon/files/patch-src_screens_extra_databaseScreen.cpp   (contents, props changed)
  head/games/emptyepsilon/pkg-descr   (contents, props changed)
  head/games/emptyepsilon/pkg-plist   (contents, props changed)
Modified:
  head/games/Makefile   (contents, props changed)

Modified: head/games/Makefile
==============================================================================
--- head/games/Makefile	Wed Nov  2 06:05:18 2016	(r425113)
+++ head/games/Makefile	Wed Nov  2 06:25:39 2016	(r425114)
@@ -230,6 +230,7 @@
     SUBDIR += el
     SUBDIR += el-data
     SUBDIR += ember
+    SUBDIR += emptyepsilon
     SUBDIR += endgame-singularity
     SUBDIR += endgame-singularity-music
     SUBDIR += endless-sky

Added: head/games/emptyepsilon/Makefile
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/emptyepsilon/Makefile	Wed Nov  2 06:25:39 2016	(r425114)
@@ -0,0 +1,34 @@
+# Created by: Yuri Victorovich <yuri@rawbw.com>
+# $FreeBSD$
+
+PORTNAME=	emptyepsilon
+PORTVERSION=	2016.09.02
+DISTVERSIONPREFIX=	EE-
+CATEGORIES=	games
+
+MAINTAINER=	yuri@rawbw.com
+COMMENT=	Spaceship bridge simulator game
+
+LICENSE=	GPLv2
+LICENSE_FILE=	${WRKSRC}/LICENSE
+
+LIB_DEPENDS=	libsfml-system.so:devel/sfml
+
+USE_GITHUB=	yes
+GH_TUPLE=	daid:EmptyEpsilon:${DISTVERSIONFULL}
+GH_TUPLE+=	daid:SeriousProton:${DISTVERSIONFULL}:sproton
+
+USES=		cmake compiler:c++11-lib gmake
+USE_GL=		gl glu
+CMAKE_ARGS=	-DSERIOUS_PROTON_DIR="${WRKSRC_sproton}/"
+
+post-patch:
+	@${REINPLACE_CMD} -e 's|basepath + |"${DATADIR}/" + basepath + |' \
+		${WRKSRC_sproton}/src/resources.cpp
+	@${REINPLACE_CMD} -e 's|loadFromFile("resources/"|loadFromFile("${DATADIR}/resources/"|' \
+		${WRKSRC_sproton}/src/postProcessManager.cpp
+
+post-install:
+	@${MV} ${STAGEDIR}${PREFIX}/bin/EmptyEpsilon ${STAGEDIR}${PREFIX}/bin/emptyepsilon
+
+.include <bsd.port.mk>

Added: head/games/emptyepsilon/distinfo
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/emptyepsilon/distinfo	Wed Nov  2 06:25:39 2016	(r425114)
@@ -0,0 +1,5 @@
+TIMESTAMP = 1477637562
+SHA256 (daid-EmptyEpsilon-EE-2016.09.02_GH0.tar.gz) = b3780f78631485057a02524af53150e67d6835639c9eedd6da94fb3e3f50d241
+SIZE (daid-EmptyEpsilon-EE-2016.09.02_GH0.tar.gz) = 202329631
+SHA256 (daid-SeriousProton-EE-2016.09.02_GH0.tar.gz) = eaf2fe5e1b6800496d278c16990872c7bbba278574f1aaa4f8b6252902b6e4fc
+SIZE (daid-SeriousProton-EE-2016.09.02_GH0.tar.gz) = 590616

Added: head/games/emptyepsilon/files/patch-CMakeLists.txt
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/emptyepsilon/files/patch-CMakeLists.txt	Wed Nov  2 06:25:39 2016	(r425114)
@@ -0,0 +1,19 @@
+--- CMakeLists.txt.orig	2016-10-31 05:06:07 UTC
++++ CMakeLists.txt
+@@ -395,11 +395,11 @@ else()
+   install(TARGETS ${EXECUTABLE_NAME} RUNTIME DESTINATION ${CMAKE_INSTALL_FULL_BINDIR})
+ endif()
+ 
+-find_package(PythonInterp)
+-if(PYTHONINTERP_FOUND)
+-  add_custom_target(scriptdoc ALL ${PYTHON_EXECUTABLE} ${CMAKE_SOURCE_DIR}/compile_script_docs.py ${CMAKE_BINARY_DIR}/script_reference.html WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMENT "Building script reference documentation.")
+-  install(FILES ${CMAKE_BINARY_DIR}/script_reference.html DESTINATION .)
+-endif()
++#find_package(PythonInterp)
++#if(PYTHONINTERP_FOUND)
++#  add_custom_target(scriptdoc ALL ${PYTHON_EXECUTABLE} ${CMAKE_SOURCE_DIR}/compile_script_docs.py ${CMAKE_BINARY_DIR}/script_reference.html WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMENT "Building script reference documentation.")
++#  install(FILES ${CMAKE_BINARY_DIR}/script_reference.html DESTINATION .)
++#endif()
+ 
+ set(CPACK_PACKAGE_EXECUTABLES ${EXECUTABLE_NAME})
+ set(CPACK_GENERATOR "ZIP")

Added: head/games/emptyepsilon/files/patch-src_packResourceProvider.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/emptyepsilon/files/patch-src_packResourceProvider.cpp	Wed Nov  2 06:25:39 2016	(r425114)
@@ -0,0 +1,11 @@
+--- src/packResourceProvider.cpp.orig	2016-08-31 19:10:48 UTC
++++ src/packResourceProvider.cpp
+@@ -5,7 +5,7 @@
+ #ifdef __WIN32__
+ #include <malloc.h>
+ #else
+-#include <alloca.h>
++#include <stdlib.h>
+ #endif
+ 
+ static inline int readInt(FILE* f)

Added: head/games/emptyepsilon/files/patch-src_screens_crew6_scienceScreen.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/emptyepsilon/files/patch-src_screens_crew6_scienceScreen.cpp	Wed Nov  2 06:25:39 2016	(r425114)
@@ -0,0 +1,10 @@
+--- src/screens/crew6/scienceScreen.cpp.orig	2016-08-31 19:10:48 UTC
++++ src/screens/crew6/scienceScreen.cpp
+@@ -1,6 +1,7 @@
+ #include "playerInfo.h"
+ #include "gameGlobalInfo.h"
+ #include "scienceScreen.h"
++#include "scienceDatabase.h"
+ #include "spaceObjects/nebula.h"
+ 
+ #include "screenComponents/radarView.h"

Added: head/games/emptyepsilon/files/patch-src_screens_extra_databaseScreen.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/emptyepsilon/files/patch-src_screens_extra_databaseScreen.cpp	Wed Nov  2 06:25:39 2016	(r425114)
@@ -0,0 +1,8 @@
+--- src/screens/extra/databaseScreen.cpp.orig	2016-08-31 19:10:48 UTC
++++ src/screens/extra/databaseScreen.cpp
+@@ -1,4 +1,5 @@
+ #include "databaseScreen.h"
++#include "scienceDatabase.h"
+ 
+ #include "screenComponents/databaseView.h"
+ 

Added: head/games/emptyepsilon/pkg-descr
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/emptyepsilon/pkg-descr	Wed Nov  2 06:25:39 2016	(r425114)
@@ -0,0 +1,10 @@
+EmptyEpsilon places you in the roles of a spaceship's bridge officers, like
+those seen in Star Trek. While you can play EmptyEpsilon alone or with friends,
+the best experience involves 6 players working together on each ship.
+
+Each officer fills a unique role: Captain, Helms, Weapons, Relay, Science, and
+Engineering. Except for the Captain, each officer operates part of the ship
+through a specialized screen. The Captain relies on their trusty crew to report
+information and follow orders.
+
+WWW: http://emptyepsilon.org/

Added: head/games/emptyepsilon/pkg-plist
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/emptyepsilon/pkg-plist	Wed Nov  2 06:25:39 2016	(r425114)
@@ -0,0 +1,235 @@
+bin/emptyepsilon
+%%DATADIR%%/packs/Angryfly.pack
+%%DATADIR%%/packs/Asteroids.pack
+%%DATADIR%%/packs/License.txt
+%%DATADIR%%/packs/SolCommand/Artifact1.obj
+%%DATADIR%%/packs/SolCommand/Artifact2.obj
+%%DATADIR%%/packs/SolCommand/Artifact3.obj
+%%DATADIR%%/packs/SolCommand/Artifact4.obj
+%%DATADIR%%/packs/SolCommand/Artifact5.obj
+%%DATADIR%%/packs/SolCommand/Artifact6.obj
+%%DATADIR%%/packs/SolCommand/Artifact7.obj
+%%DATADIR%%/packs/SolCommand/Artifact8.obj
+%%DATADIR%%/packs/SolCommand/Ender Battlecruiser.obj
+%%DATADIR%%/packs/SolCommand/Ender Battlecruiser.png
+%%DATADIR%%/packs/SolCommand/Ender Battlecruiser_illumination.png
+%%DATADIR%%/packs/SolCommand/Shield bubble generator specular.jpg
+%%DATADIR%%/packs/SolCommand/Shield bubble generator.jpg
+%%DATADIR%%/packs/SolCommand/Shield bubble generator.obj
+%%DATADIR%%/packs/msgamedev.pack
+%%DATADIR%%/packs/pack_gen.py
+%%DATADIR%%/resources/Nebula1.png
+%%DATADIR%%/resources/Nebula2.png
+%%DATADIR%%/resources/Nebula3.png
+%%DATADIR%%/resources/ProbeBlip.png
+%%DATADIR%%/resources/RadarArrow.png
+%%DATADIR%%/resources/RadarBlip.png
+%%DATADIR%%/resources/StarsBack.png
+%%DATADIR%%/resources/StarsBottom.png
+%%DATADIR%%/resources/StarsFront.png
+%%DATADIR%%/resources/StarsLeft.png
+%%DATADIR%%/resources/StarsRight.png
+%%DATADIR%%/resources/StarsTop.png
+%%DATADIR%%/resources/Tokka_WalkingMan.png
+%%DATADIR%%/resources/alert_overlay.png
+%%DATADIR%%/resources/ammo_box.obj
+%%DATADIR%%/resources/ammo_box.png
+%%DATADIR%%/resources/ammo_box_illumination.png
+%%DATADIR%%/resources/ammo_box_specular.png
+%%DATADIR%%/resources/asteroid.obj
+%%DATADIR%%/resources/asteroid.png
+%%DATADIR%%/resources/basicShader.frag
+%%DATADIR%%/resources/basicShader.vert
+%%DATADIR%%/resources/beam_blue.png
+%%DATADIR%%/resources/beam_green.png
+%%DATADIR%%/resources/beam_orange.png
+%%DATADIR%%/resources/beam_purple.png
+%%DATADIR%%/resources/beam_yellow.png
+%%DATADIR%%/resources/billboardShader.frag
+%%DATADIR%%/resources/billboardShader.vert
+%%DATADIR%%/resources/blackHole.png
+%%DATADIR%%/resources/button.wav
+%%DATADIR%%/resources/dial_background.png
+%%DATADIR%%/resources/dial_button.png
+%%DATADIR%%/resources/electric_sphere_texture.png
+%%DATADIR%%/resources/engine.wav
+%%DATADIR%%/resources/explosion.wav
+%%DATADIR%%/resources/fire_ring.png
+%%DATADIR%%/resources/fire_sphere_texture.png
+%%DATADIR%%/resources/glitch.frag
+%%DATADIR%%/resources/gui/BackgroundCrosses.png
+%%DATADIR%%/resources/gui/BackgroundGradient.png
+%%DATADIR%%/resources/gui/BackgroundGradientOffset.png
+%%DATADIR%%/resources/gui/BackgroundGradientSingle.png
+%%DATADIR%%/resources/gui/ButtonBackground.active.png
+%%DATADIR%%/resources/gui/ButtonBackground.disabled.png
+%%DATADIR%%/resources/gui/ButtonBackground.hover.png
+%%DATADIR%%/resources/gui/ButtonBackground.png
+%%DATADIR%%/resources/gui/KeyValueBackground.png
+%%DATADIR%%/resources/gui/LabelBackground.png
+%%DATADIR%%/resources/gui/PanelBackground.png
+%%DATADIR%%/resources/gui/ProgressbarBackground.png
+%%DATADIR%%/resources/gui/ProgressbarFill.png
+%%DATADIR%%/resources/gui/ResizeDialogCorner.png
+%%DATADIR%%/resources/gui/ScrollbarBackground.png
+%%DATADIR%%/resources/gui/ScrollbarSelection.png
+%%DATADIR%%/resources/gui/SelectorArrow.png
+%%DATADIR%%/resources/gui/SelectorBackground.png
+%%DATADIR%%/resources/gui/SliderBackground.png
+%%DATADIR%%/resources/gui/SliderKnob.png
+%%DATADIR%%/resources/gui/SliderTick.png
+%%DATADIR%%/resources/gui/TextEntryBackground.focused.png
+%%DATADIR%%/resources/gui/TextEntryBackground.png
+%%DATADIR%%/resources/gui/colors.ini
+%%DATADIR%%/resources/gui/damage_power_overlay.png
+%%DATADIR%%/resources/gui/fonts/BebasNeue Bold.otf
+%%DATADIR%%/resources/gui/fonts/BebasNeue Book.otf
+%%DATADIR%%/resources/gui/fonts/BebasNeue Light.otf
+%%DATADIR%%/resources/gui/fonts/BebasNeue Regular.otf
+%%DATADIR%%/resources/gui/fonts/BebasNeue Thin.otf
+%%DATADIR%%/resources/gui/fonts/LICENSE
+%%DATADIR%%/resources/gui/icons/coolant.png
+%%DATADIR%%/resources/gui/icons/docking.png
+%%DATADIR%%/resources/gui/icons/energy.png
+%%DATADIR%%/resources/gui/icons/heading.png
+%%DATADIR%%/resources/gui/icons/hull.png
+%%DATADIR%%/resources/gui/icons/lock.png
+%%DATADIR%%/resources/gui/icons/missile.png
+%%DATADIR%%/resources/gui/icons/self-destruct.png
+%%DATADIR%%/resources/gui/icons/shields-aft.png
+%%DATADIR%%/resources/gui/icons/shields-all.png
+%%DATADIR%%/resources/gui/icons/shields-fore.png
+%%DATADIR%%/resources/gui/icons/shields-port.png
+%%DATADIR%%/resources/gui/icons/shields-starboard.png
+%%DATADIR%%/resources/gui/icons/shields.png
+%%DATADIR%%/resources/gui/icons/speed.png
+%%DATADIR%%/resources/gui/icons/station-engineering.png
+%%DATADIR%%/resources/gui/icons/station-helm.png
+%%DATADIR%%/resources/gui/icons/station-relay.png
+%%DATADIR%%/resources/gui/icons/station-science.png
+%%DATADIR%%/resources/gui/icons/station-weapons.png
+%%DATADIR%%/resources/gui/icons/status_damaged.png
+%%DATADIR%%/resources/gui/icons/status_jammed.png
+%%DATADIR%%/resources/gui/icons/status_low_energy.png
+%%DATADIR%%/resources/gui/icons/status_low_power.png
+%%DATADIR%%/resources/gui/icons/status_no_power.png
+%%DATADIR%%/resources/gui/icons/status_overheat.png
+%%DATADIR%%/resources/gui/icons/system_beam.png
+%%DATADIR%%/resources/gui/icons/system_health.png
+%%DATADIR%%/resources/gui/icons/system_impulse.png
+%%DATADIR%%/resources/gui/icons/system_jumpdrive.png
+%%DATADIR%%/resources/gui/icons/system_maneuver.png
+%%DATADIR%%/resources/gui/icons/system_missile.png
+%%DATADIR%%/resources/gui/icons/system_reactor.png
+%%DATADIR%%/resources/gui/icons/system_warpdrive.png
+%%DATADIR%%/resources/gui/icons/template.psd
+%%DATADIR%%/resources/gui/icons/weapon-emp.png
+%%DATADIR%%/resources/gui/icons/weapon-homing.png
+%%DATADIR%%/resources/gui/icons/weapon-hvli.png
+%%DATADIR%%/resources/gui/icons/weapon-mine.png
+%%DATADIR%%/resources/gui/icons/weapon-nuke.png
+%%DATADIR%%/resources/half_sphere.obj
+%%DATADIR%%/resources/laser.wav
+%%DATADIR%%/resources/logo_full.png
+%%DATADIR%%/resources/logo_white.png
+%%DATADIR%%/resources/missile_launch.wav
+%%DATADIR%%/resources/mouse.png
+%%DATADIR%%/resources/music/ambient/GalacticTemple.ogg
+%%DATADIR%%/resources/music/ambient/Nebulous_0.ogg
+%%DATADIR%%/resources/music/ambient/OutThere.ogg
+%%DATADIR%%/resources/music/ambient/Please, answer me my friend.ogg
+%%DATADIR%%/resources/music/ambient/spacelifeNo14_0.ogg
+%%DATADIR%%/resources/music/combat/Dream Raid Full Version (Mock Up).ogg
+%%DATADIR%%/resources/music/combat/Imminent Threat.ogg
+%%DATADIR%%/resources/music/combat/Recall of the Shadows_0.ogg
+%%DATADIR%%/resources/music/combat/Thrust Sequence.ogg
+%%DATADIR%%/resources/music/combat/neocrey - Last Cyber Dance.ogg
+%%DATADIR%%/resources/music/source.txt
+%%DATADIR%%/resources/noise.png
+%%DATADIR%%/resources/objectShaderB.frag
+%%DATADIR%%/resources/objectShaderB.vert
+%%DATADIR%%/resources/objectShaderBI.frag
+%%DATADIR%%/resources/objectShaderBI.vert
+%%DATADIR%%/resources/objectShaderBS.frag
+%%DATADIR%%/resources/objectShaderBS.vert
+%%DATADIR%%/resources/objectShaderBSI.frag
+%%DATADIR%%/resources/objectShaderBSI.vert
+%%DATADIR%%/resources/particle.png
+%%DATADIR%%/resources/planetShader.frag
+%%DATADIR%%/resources/planetShader.vert
+%%DATADIR%%/resources/planets/atmosphere.png
+%%DATADIR%%/resources/planets/clouds-1.png
+%%DATADIR%%/resources/planets/gas-1.png
+%%DATADIR%%/resources/planets/moon-1.png
+%%DATADIR%%/resources/planets/planet-1.png
+%%DATADIR%%/resources/planets/planet-2.png
+%%DATADIR%%/resources/planets/star-1.png
+%%DATADIR%%/resources/radarCutoff.png
+%%DATADIR%%/resources/radar_adv_gunship.png
+%%DATADIR%%/resources/radar_adv_striker.png
+%%DATADIR%%/resources/radar_battleship.png
+%%DATADIR%%/resources/radar_blockade.png
+%%DATADIR%%/resources/radar_cruiser.png
+%%DATADIR%%/resources/radar_dread.png
+%%DATADIR%%/resources/radar_fighter.png
+%%DATADIR%%/resources/radar_ktlitan_breaker.png
+%%DATADIR%%/resources/radar_ktlitan_destroyer.png
+%%DATADIR%%/resources/radar_ktlitan_drone.png
+%%DATADIR%%/resources/radar_ktlitan_feeder.png
+%%DATADIR%%/resources/radar_ktlitan_fighter.png
+%%DATADIR%%/resources/radar_ktlitan_queen.png
+%%DATADIR%%/resources/radar_ktlitan_scout.png
+%%DATADIR%%/resources/radar_ktlitan_worker.png
+%%DATADIR%%/resources/radar_missile_cruiser.png
+%%DATADIR%%/resources/radar_striker.png
+%%DATADIR%%/resources/radar_transport.png
+%%DATADIR%%/resources/radar_tug.png
+%%DATADIR%%/resources/radartrace_hugestation.png
+%%DATADIR%%/resources/radartrace_largestation.png
+%%DATADIR%%/resources/radartrace_mediumstation.png
+%%DATADIR%%/resources/radartrace_smallstation.png
+%%DATADIR%%/resources/redicule.png
+%%DATADIR%%/resources/redicule2.png
+%%DATADIR%%/resources/room_background.png
+%%DATADIR%%/resources/room_door.png
+%%DATADIR%%/resources/sansation.ttf
+%%DATADIR%%/resources/shield_circle.png
+%%DATADIR%%/resources/shield_down.wav
+%%DATADIR%%/resources/shield_hit_effect.png
+%%DATADIR%%/resources/shield_up.wav
+%%DATADIR%%/resources/sphere.obj
+%%DATADIR%%/resources/vocal_self_destruction.wav
+%%DATADIR%%/resources/warp.frag
+%%DATADIR%%/resources/waypoint.png
+%%DATADIR%%/resources/wormHole1.png
+%%DATADIR%%/resources/wormHole2.png
+%%DATADIR%%/resources/wormHole3.png
+%%DATADIR%%/scripts/comms_ship.lua
+%%DATADIR%%/scripts/comms_station.lua
+%%DATADIR%%/scripts/comms_station_scenario_03_central_command.lua
+%%DATADIR%%/scripts/comms_supply_drop.lua
+%%DATADIR%%/scripts/factionInfo.lua
+%%DATADIR%%/scripts/model_data.lua
+%%DATADIR%%/scripts/scenario_00_basic.lua
+%%DATADIR%%/scripts/scenario_01_waves.lua
+%%DATADIR%%/scripts/scenario_02_beacon.lua
+%%DATADIR%%/scripts/scenario_03_edgeofspace.lua
+%%DATADIR%%/scripts/scenario_04_gftp.lua
+%%DATADIR%%/scripts/scenario_05_surrounded.lua
+%%DATADIR%%/scripts/scenario_06_battlefield.lua
+%%DATADIR%%/scripts/scenario_07_quick_basic.lua
+%%DATADIR%%/scripts/scenario_08_atlantis.lua
+%%DATADIR%%/scripts/scenario_10_empty.lua
+%%DATADIR%%/scripts/scenario_pvp.lua
+%%DATADIR%%/scripts/science_db.lua
+%%DATADIR%%/scripts/shipTemplates.lua
+%%DATADIR%%/scripts/shipTemplates_Corvette.lua
+%%DATADIR%%/scripts/shipTemplates_Dreadnaught.lua
+%%DATADIR%%/scripts/shipTemplates_Frigates.lua
+%%DATADIR%%/scripts/shipTemplates_OLD.lua
+%%DATADIR%%/scripts/shipTemplates_StarFighters.lua
+%%DATADIR%%/scripts/shipTemplates_Stations.lua
+%%DATADIR%%/scripts/supply_drop.lua
+%%DATADIR%%/scripts/tutorial.lua
+%%DATADIR%%/scripts/util_random_transports.lua
+%%DATADIR%%/scripts/utils.lua



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