Date: Wed, 28 Jun 2006 15:44:59 +0000 From: Hannes Hauswedell <hannes.hauswedell@gmail.com> To: FreeBSD-Ports@freebsd.org Subject: Re: latest wine-kthread broken? Message-ID: <200606281544.59900.hannes.hauswedell@gmail.com> In-Reply-To: <Pine.LNX.4.61.0606252215240.6301@acrux.dbai.tuwien.ac.at> References: <449CEB97.5020903@gmx.de> <Pine.LNX.4.61.0606252215240.6301@acrux.dbai.tuwien.ac.at>
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> This may well be. However, GNU/Linux systems using the pthread variant, > there is little hope anyone is ever going to fix the kthread variant. I > have included the kthread variant as an added benefit, but all development > and bug fixing really should go into the pthread variant. > > You did not mention whether this works for your applications, but I > assume it does not? > > Gerald just read this and wanted to say: the pthread binary of wine (the one without suffix) cannot execute a single game that i have (whereas there are some that DO run in kthreads mode)... so whats actually wrong? i thought POSIX compliance (e.g. threading ) actually means that if something works on platform a than it works an platform b too!? why isnt this the case, is it wines fault or is freebsd's pthread implementation not good? thanks
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